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NPCs are found around the map. They help the player progress in many ways.

List of NPCs[]

NPC Location(s) Movement Usage
Common Merchant
  1. The Crossing > Caldera Town
  2. Deeproot Canopy > Westwood
Stationary Buys common items such as Slime Chunks and Sand Cores. They do not purchase items such as scrolls and alchemy ingredients.
Mysterious Merchant
  1. The Crossing > Caldera Town
Alternating Spawns for the first 10 minutes of every hour. Sells items that may be found useful.
Shopkeeper
  1. The Crossing > Caldera Town
  2. Deeproot Canopy > Westwood
  3. Scorching Desert > Blades of the World Location
Stationary Sells base class weapon items, also the blacksmith's cousin.
Blacksmith
  1. The Crossing > Caldera Town
  2. Deeproot Canopy > Westwood
Stationary Crafts armor for player... Also the creator of the base class weapons sold at the Shopkeeper's shop.

NPC Location(s) Movement Usage
Common Doctor
  1. The Crossing > Caldera Town
  2. Scorching Desert > The Old Ruins
  3. Deeproot Canopy > Westwood
Stationary Heals player for free if on Normal Mode but for 50 coins if on Legendary.
Jaleel
  1. Mount Thul > Boss Gate
  2. Scorching Desert > Pathway
Stationary Heals player for 35 coins.

NPC Location(s) Movement Usage
Ysa (Warrior Base) The Crossing > Caldera Town Stationary Trains the player on how to use more sword wielder abilities. 50 coins are required for each new ability.
Boots (Thief Base) The Crossing > Caldera Town Stationary Trains the player on how to use more dagger wielder abilities. 50 coins are required for each new ability.
Tivek (Spear Base) The Crossing > The Cave Stationary Trains the player on how to use more spear wielder abilities. 50 coins are required for each new ability.
Arandor (Wizard Base) The Crossing > Wizard Tower Stationary Trains the player on how to use more staff wielder abilities. 40 coins are required for each new ability.
Doran (Fist Base) The Crossing Stationary Trains the player on how to use more fist wielder abilities. 50 coins are required for each new ability.

NPC Location(s) Movement Usage
Dernon (Orderly) Scorching Desert > The Old Ruins Stationary Trains the player how to become a paladin.
Aberon (Orderly) Scorching Desert > The Old Ruins Stationary Trains the player how to become a rogue.
Luther (Orderly) Scorching Desert Stationary Trains the player how to become a monk.
Leoran (Neutral) Caldera Town > The Crossing > Icerift Approach Stationary Trains the player how to become a blade dancer.
Gren (Neutral) Caldera Town > The Crossing Stationary Trains the player how to become a brawler.

Ultra Classes are planned to be released in update 3

NPC Location(s) Movement Usage
Thorin The Crossing > Forest Stationary Trains the player to become a beast tamer.

NPC Location(s) Movement Usage
Yorn The Crossing > Caldera Town Stationary Trains the player to use the Daze ability. You must kill 3 slimes all by yourself to finish their quest and have level 5 or under to start their quest. You can also pay 250 gold to learn Daze from him.

NPC Location(s) Movement Usage
Lorra
The Crossing
Stationary Gatekeeper for The Church of Raphion. Gives a quest to open the portal.
Mephisto
Temple of Norn
Stationary Allows you to join The Cult of Thanasius

NPC Location(s) Movement Usage
Aretim
  1. Spirit Domain (Soul Corridor)
Stationary Upgrades player’s stats every time the player upgrades. This requires essence.
??? (Eyes)
  1. Spirit Domain (Soul Corridor)
Stationary Gives permanent upgrades in exchange for soul points.
Aderyn
  1. Spirit Domain (Soul Corridor)
Stationary Causes the sky to go purple if you ask them to pray (costs robux.)
Cieran westwood library stationary gives a random scroll

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