
Description[]
"Unleash your inner chaos. All will kneel before you. Nothing survives your wake."
The Path of Destruction is primarily offense based, so DPS builds are recommended to spend a lot of their points in this Path. Below is a chart of the skill tree as of the Dark & Light update. Scroll down for the color code, costs, and effects. It costs a total of 66 Soul Points (SP) to obtain every node in the tree.

Pink - Overall Damage[]
Damage 1 - 1 SP, +5% damage
Damage 2 - 3 SP, +5% damage
Overall - 4 SP, +10% outgoing damage
Red - Strength[]
Strength 1 - 1 SP, +2 Strength stat points
Strength 2 - 1 SP, +2 Strength stat points
Strength 3 - 2 SP, +4 Strength stat points
Strength 4 - 2 SP, +4 Strength stat points
Overall - 6 SP, +12 Strength points
Purple - Arcane[]
Arcane 1 - 1 SP, +2 Arcane stat points
Arcane 2 - 1 SP, +2 Arcane stat points
Arcane 3 - 2 SP, +4 Arcane stat points
Arcane 4 - 2 SP, +4 Arcane stat points
Overall - 6 SP, +12 Arcane points
Yellow - Crit Chance[]
Crit 1 - 1 SP, +2% Critical Chance
Crit 2 - 2 SP, +2% Critical Chance
Crit 3 - 2 SP, +3% Critical Chance
Crit 4 - 2 SP, +3% Critical Chance
Overall - 7 SP, +10% Critical Chance
Orange - Crit Damage[]
Crit Damage 1 - 2 SP, +0.1x Critical Damage
Crit Damage 2 - 2SP, +0.1x Critical Damage
Overall - 4 SP, +0.2x Critical Damage
Lavender - Damage Over time (DOT) Damage[]
DOT 1 - 2 SP, +??% DOT Damage
DOT 2 - 2 SP, +??% DOT Damage
DOT 3 - 2 SP, +??% DOT Damage
Overall - 6 SP, +??% DOT Damage
Green - General bonuses[]
From left to right:
Recovering Blows - 5 SP, Gain +1 Energy upon killing an enemy
Rebound - 4 SP, Lower the cooldown of an attack by ?? turns upon missing the attack
Piercing - 6 SP, All attacks have a ??% chance of ignoring enemy resistances
Overall - 15 SP
Cyan - Elemental Bonuses[]
From left to right, top to bottom:
Ice 1 - 2 SP, Increase Ice elemental damage by +25%
Poison 1 - 2 SP, Increase Poison elemental damage by +25%
Dark 1 - 2 SP, Increase Dark elemental damage by +25%
Physical 1 - 2 SP, Increase Physical elemental damage by +25%
Magic 1 - 2 SP, Increase Magic elemental damage by +25%
Fire 1 - 2 SP, Increase Fire elemental damage by +25%
Holy 1 - 2 SP, Increase Holy elemental damage by +25%
Nature 1 - 2 SP, Increase Nature elemental damage by +25%
Hex 1 - 2 SP, Increase Hex elemental damage by +25%
Overall - 18 SP, Increase all damage be +25% or 15% multiplicative