Arcane Lineage Wiki
Pod

Description[]

"Unleash your inner chaos. All will kneel before you. Nothing survives your wake."

The Path of Destruction is primarily offense based, so DPS builds are recommended to spend a lot of their points in this Path. Below is a chart of the skill tree as of the Dark & Light update. Scroll down for the color code, costs, and effects. It costs a total of 66 Soul Points (SP) to obtain every node in the tree.

Pink - Overall Damage[]

Damage 1 - 1 SP, +5% damage

Damage 2 - 3 SP, +5% damage

Overall - 4 SP, +10% outgoing damage

Red - Strength[]

Strength 1 - 1 SP, +2 Strength stat points

Strength 2 - 1 SP, +2 Strength stat points

Strength 3 - 2 SP, +4 Strength stat points

Strength 4 - 2 SP, +4 Strength stat points

Overall - 6 SP, +12 Strength points

Purple - Arcane[]

Arcane 1 - 1 SP, +2 Arcane stat points

Arcane 2 - 1 SP, +2 Arcane stat points

Arcane 3 - 2 SP, +4 Arcane stat points

Arcane 4 - 2 SP, +4 Arcane stat points

Overall - 6 SP, +12 Arcane points

Yellow - Crit Chance[]

Crit 1 - 1 SP, +2% Critical Chance

Crit 2 - 2 SP, +2% Critical Chance

Crit 3 - 2 SP, +3% Critical Chance

Crit 4 - 2 SP, +3% Critical Chance

Overall - 7 SP, +10% Critical Chance

Orange - Crit Damage[]

Crit Damage 1 - 2 SP, +0.1x Critical Damage

Crit Damage 2 - 2SP, +0.1x Critical Damage

Overall - 4 SP, +0.2x Critical Damage

Lavender - Damage Over time (DOT) Damage[]

DOT 1 - 2 SP, +??% DOT Damage

DOT 2 - 2 SP, +??% DOT Damage

DOT 3 - 2 SP, +??% DOT Damage

Overall - 6 SP, +??% DOT Damage

Green - General bonuses[]

From left to right:

Recovering Blows - 5 SP, Gain +1 Energy upon killing an enemy

Rebound - 4 SP, Lower the cooldown of an attack by ?? turns upon missing the attack

Piercing - 6 SP, All attacks have a ??% chance of ignoring enemy resistances

Overall - 15 SP

Cyan - Elemental Bonuses[]

From left to right, top to bottom:

Ice 1 - 2 SP, Increase Ice elemental damage by +25%

Poison 1 - 2 SP, Increase Poison elemental damage by +25%

Dark 1 - 2 SP, Increase Dark elemental damage by +25%

Physical 1 - 2 SP, Increase Physical elemental damage by +25%

Magic 1 - 2 SP, Increase Magic elemental damage by +25%

Fire 1 - 2 SP, Increase Fire elemental damage by +25%

Holy 1 - 2 SP, Increase Holy elemental damage by +25%

Nature 1 - 2 SP, Increase Nature elemental damage by +25%

Hex 1 - 2 SP, Increase Hex elemental damage by +25%

Overall - 18 SP, Increase all damage be +25% or 15% multiplicative